You regain consciousness in a closed room, how did you get there? Why is there a coffin? Are you dead? None of this matters now, all you can do is keep going.
This game is a virtual reality experiment, about puzzles and ancient tombs, involving:
With your purchase you gain access to a room escape game with 1 room featuring 6 puzzles with a total of 21 keys. This is not a horror or suspense experience; there are no jump scare or time-is-running-out mechanics. Take all the time you need to solve the puzzles. This game supports room-scale VR. Works best when standing, but can be played seated as well.
The controls include:
Trigger to grab and interact with objects.
Pad to teleport to location.
Grip to either take screenshots or change view modes depending on user preference.
Menu to open the game menu.
Other settings (inside the game) are:
Change screen scale to fit user’s hardware (bigger scale needs more resources but looks better).
Change language (so far English and Spanish have been implemented).
Reset the room.
Gameplay menu with objectives and a hint system.
Commentary menu with additional information about the game, the author, tools used and special thanks.
Windows 7 or newer
Intel Core i5-4590, AMD FX 8350 (equivalent or better)
4 GB RAM
NVIDIA GTX 970, AMD Radeon R9 290 (equivalent or better)
500 MB available space
|Languages:||English / Spanish|
|Developer:||Pablo Rueda Feraud|
|Publisher:||Pablo Rueda Feraud|