As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?
Aground was designed around the theme of Progression, and inspired by Utopian Mining, Starbound and A Dark Room. You start out with only the rudimentary ability to gather wood, and you can eventually build your way up to a thriving settlement, expand to other islands, develop advanced technology, and learn magic. Will you be able to confront the threat that caused you to crash? Fly dragons? Launch into space? The sky is literally not the limit.
With Aground, our goal is to keep you continually surprised, with exciting new options opening up around every corner, so you’re always wondering “what’s next?”. By the end of the game, even though there are a lot of systems and complexity, since everything has been built up bit-by-bit, it is all easily manageable.
The surface is just the beginning - there is a whole world to explore beneath. And you never know what you might find in the depths…
Build a whole city for you and other survivors, with each structure adding new functionality and possibilities.
Use the materials you’ve gathered to create items, foods, and weapons to support you in your quests.
Accept quests of all sorts - raise (or slay) dragons, gain a trusty familiar, unlock fishing, manage your farm, learn to hunt, brew mysterious potions… the list goes on...
Balance your health, stamina, and carrying weight by using foods and items.
Upgrade and enhance your buildings - adventure to new islands (or new planets!) to learn higher technology and magic, and bring home your findings.
Progress through the story arcs and uncover the secrets of the planet, why you’ve been stranded here, and how to leave. But in the end, will you even want to escape?
1 GB RAM
OpenGL 2.0 with ARB or EXT Framebuffer Objects
120 MB available space
|Publisher:||Fancy Fish Games|