Aldriak, the advent of a new world takes place in a fantastic open world in which the player accompanies the heroes through their epopee. It's a RPG turn-based strategy game inspired by the first games of the genre but with a new and original mechanic. This mechanic takes the form of 3 distinct rows in which all the fighters (players and creatures) are placed. Each move or skill requires being in a particular row and can only target by following certain rules.
an Innovative Mechanics
Melee characters face off against each other while characters behind them are protected from melee attacks. Ranged characters must have a ranged weapon to fire at the enemy front row. Mages can target anyone on the battlefield but are very fragile. This is why they are generally placed on the third row in order to have two rows of protections.
Personalization and Difficulty
Although the characters are locked in a class, the customization of each hero is very rich. In the highest difficulty, you will be asked to design a completed and balanced team if you want to complete the game and all its secrets.
Each hero can be played in multiple different ways. Will you make a paladin who can support the group's healing needs? Or would you prefer a knight that nothing can hurt? Maybe a life-stealing warrior will also be able to withstand enemy assaults while inflicting heavy damage? Otherwise, a critical hit-based warrior who slams down enemies before they have time to hit the team may be more judicious.
These non-exhaustive specializations of the warrior partly show the richness of the personalization.
Microsoft® Windows® 7/8/8.1/10 (32bit/64bit)
Intel Core2 Duo or better
4 GB RAM
AMD Radeon HD 6250
3 GB available space
1920x1080 or better Display