About This Game
A Fine Art Game
Anomalies is a generative art game. There are no levels, points or objectives. It is a "game" in the sense of being an amusement or pastime, an interactive piece of audio-visual, virtual sculpture, which one can tinker around with and explore.
Generate and Explore
You can randomly generate the anomalies, or you can change the anomaly's parameters manually with a series of sliding dials in order to tweak your creation. Use the controls to explore Anomalies, and the unique sights and sounds they generate.
Sights and Sounds
Anomalies are both audio and visual phenomena, the parameters that effect one effect the other. Some are strange and discordant entities, while others are symmetrical and harmonious. All the images and "songs" you hear in the demo video were produced through the program's algorithms.
Using a built in screen capture button, you can collect snapshots of your handiwork. Use it as desktop wallpaper, or share it with your friends. If you want to revisit a favorite anomaly, you can also save it and load it again later. There is also an auto timer feature that cycles through anomalies automatically, allowing you to sit back and enjoy the show.
Minimum:OS: Windows XP / Vista / Win 7 / Win 8 / Server 2008 / Server 2012, 32 Bit or 64 Bit; DirectX 9.0c or above.
Processor: No processor specified
Memory: 1 GB RAM
Graphics: 64 MB 3D video card
DirectX: Version 9.0
Sound Card: required
Additional Notes: Anomalies is made with 3D GameStudio A7 Engine - specs are based on 3dgamestudio's website
Recommended:Memory: 2 GB RAM
Graphics: 256 MB video card
Additional Notes: Shader 2.0 support
|Developer:||Michael Klaus Schmidt|
|Publisher:||Michael Klaus Schmidt|