Aveyond 3.1 Lord of Twilight
is chapter one of the four-part The Orbs of Magic series. Journey across a massive world on a quest to thwart a power-crazed lunatic who wants to enslave humanity! Two hundred years ago, a sorcerer attempted to fulfill a dark prophecy that would see him rule the world. A street thief steals the wrong heirloom and finds herself on the run from a powerful vampire mage. In fulfillment of prophecy, the evil sorcerer, Mordred Darkthrop, initiated a series of actions that would eventually see him rule the world. Darkthrop’s reign of tyranny and his lineage ended abruptly, when he and his only son died moments before his goal was realized. The prophecy, however, lingered on. Today, another maniac stands determined to succeed where the sorcerer failed and he needs YOU to fulfill his plan. Are you brave/crazy enough to stop this guy? Two hundred years later, young Mel, a common street thief, is about to have her life turned upside down, as another stands determined to succeed where Darkthrop failed, and to see the prophecy to its fulfillment. Aveyond: Lord of Twilight is part 1 of the Orbs of Magic series.
Solve dozens of adventure puzzles and explore an enchanting world. Lord of Twilight is packed with monsters, magic, and humor. Race from an evil vampire lord, intent on plunging the world into darkness and enslaving humanity. Gather a colorful group of companions and set out together on a quest to thwart his plans. Traverse a vast, snowy wilderness, rugged mountain ranges, and get a glimpse into the Underworld on your adventure.
Aveyond 3.2 Gates of Night
is chapter two of the four-part The Orbs of Magic series. In Aveyond: Gates of Night, a trainee spy races from a powerful vampire mage, in a bid to stop the world being plunged into eternal darkness. Before his untimely death two hundred years ago, the evil sorcerer, Mordred Darkthrop, created two opposing magical orbs - the Orb of Darkness, and the Orb of Light.
Gyendal, vampire mage has acquired a magical relic with the power to enslave humanity. Are you brave enough to stop him? Take to the high seas and explore a massive world. Your goal: unlock the gate to Naylith, a mystical land filled with ancient knowledge, and hopefully the answer you need to defeat the vampire. Travel to distant kingdoms where Orcs, Elves, Faries, and Dragons dwell. Where Aveyond: Lord of Twilight introduces you to the Aveyond universe, Aveyond: Gates of Nights blows it wide open with a larger, longer game-playing experience.
Unwittingly stolen by Mel, a young thief, and placed into the hands of Gyendal, a vampire who calls himself the Lord of Twilight, the Orb of Darkness is about to be used to plunge mankind into eternal night and slavery. Mel, a descendant of Darkthrop, is the only one who can activate the orb. She is also the only one able to stop the Lord of Twilight's evil plan.
Aveyond 3.3: The Lost Orb
is the third book in the Orbs of Magic series. Mel's wedding day isn't going according to plan. Her worst enemy has stolen her man, and a mysterious ghost has appeared to inform Mel that her evil ancestor, Mordred Darkthrop, has passed down his most precious possession to her: a magical orb with the power of death. Wanting nothing to do with her wicked ancestor, Mel must now seek out the orb and destroy it, before someone else with the power to use it discovers its location.
In this adventure, Mel must find the Orb of Death and destroy it before it falls into wicked hands. Mel’s journey takes her to the Empire of Eldrion, where the secrets of the lost orb and danger await. Unbeknownst to Mel, dark forces are watching her every move with dire intentions.
Solve dozens of adventure puzzles and explore an enchanting world. Aveyond: The Lost Orb is packed with monsters, magic, and humor. Destroy an evil orb. Explore forests, deserts, and mountains within the mighty Eldrion Empire. And whatever you do, don’t let the empress know you can cook.
Aveyond 3.4 The Darkthrop Prophecy
is the fourth book in the Orbs of Magic series. Mel has gone into hiding after she discovers she can use magic. To make matters worse, wicked creatures called Darklings keep popping up, convinced that Mel is the prophesied one who will build a dark empire for them.
Edward, the ousted heir to the throne of Thais, who is also Mel’s best friend, eventually finds her hiding in the village of Harakauna. To her dismay, he’s brought along two professors from a prestigious magical school called Shadwood Academy. Will they convince Mel to go to a school where she can learn to control her powers?
In this final installment of the Orbs of Magic series, Te'ijal, Galahad, Edward, Stella, and Mel come together to stop the Darkthrop Prophecy from occurring. Will they succeed?
800MHz Intel Pentium III equivalent or higher processor
1 GB For All Four Games
Microsoft Windows Compatible Video Card 1024 x 768 pixels or higher desktop resolution
Active Steam account and Internet access for game activation, download, installation and ongoing game play.