Beat Aim - Rhythm FPS Shooter

Goal is simple:
Unite Music and Shooter Games
Trailer is slightly outdated. Here are few examples of what can be generated in-game. These maps are not included in base game but can be easily recreated. In future similar content will be available from Steam Workshop.
BeatAim is a
rhythm game
designed for
players with AI generated maps. FPS trainers like Kovaak's are pretty good but quickly become boring and repetitive. 2d games like osu! are amazing but have limited content. BeatAim has been developed over last 2-3 years in my free time. After testing many solutions I've finally found the perfect one. Not only it is possible to open
music but also to deeply
customize map generation
and choose between
infinite amount of difficulties
. Every gameplay new map is randomly created based on the song. This makes reflex more important than memory - opposite to other rhythm games.
Hey, I'm Kamyker and here's how this game was created:
When I started playing BF4 competitively back in 2015 I was always looking for tools to improve my aim. Every app or game was boring. I couldn't use them for more than a few days. My own aim trainer similar to osu was born. I wanted it work with any music and in 3d-space. At some point after ending my esports career I've decided to show BeatAim to the world. After fairly successful alpha and ~100 copies sold with almost no marketing it's time for the Steam release.
Slowly BeatAim is evolving from simple aim trainer to fully featured game:
4 targets types - click, slider (tracking aim), slider with invisible path, WASD arrows (to prevent players from using keyboard to shoot)
10 music maps
3 guns - 2 pistols and 1 LMG
scaled difficulty - every map has infinite amount of difficulties, choose one to match your skill
rankings - compare your skill to other players
tournaments - train, compete and win Steam Wallet $ or in-game currency
progression system - earn BeatCoins by playing the game to unlock new guns and soon also skins
daily quests - earn special materials and use them to craft new guns
battle pass - soon small battlepass will be available to everyone that bought the game
referral system - if you are a creator you can easily earn premium in-game currency that in the future will be tradeable to Steam Wallet $
VIP Features
map generator - open any song (wav, ogg, partial mp3 support), configure 14+ parameters and create your favorite maps
Steam Workshop access - share and download user's made maps
founder role on discord
access to all the planned content added in the future (season battle passes, multiplayer)
You get 2 months of vip after buying the game for free. After that vip costs 5$ per month. Map generator is hosted in the cloud and that's a way of protecting and supporting it. You can also win vip in the tournaments or get it for free if you help making this game - provide feedback, create Workshop maps, report bugs or even help translating the project.
As I own this project it will get better infinitely. Possibly upcoming multiplayer will be one of the most unique way of playing fpses in history. Up to you if I'll be able to create it :)
Trailer Music
"Collides Remix" by Dysfunction_AL
"Dragon War" by Makai Symphony
"Who We Are" by Hans Atom
Video itself is:
2019 - Licensed under
Creative Commons
Attribution-ShareAlike 3.0


Requires a 64-bit processor and operating system
Windows 7 SP1+ 64bit
SSE2 instruction set support
Graphics card with DX10 (shader model 4.0) capabilities
Version 10
Broadband Internet connection
500 MB available space
Requires a 64-bit processor and operating system
Broadband Internet connection

BeatAim is a rhythm game designed for FPS players with AI generated maps. It makes improving your aim incredibly fun while listening to your favorite songs. Open any music and customize level generation. Combination of osu! and KovaaK's trainer.
Steam score: 80%
Developer: Kamyker
Publisher: Kamyker
Steam Cloud
Beat Aim - Rhythm FPS Shooter
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