is a tactical turn-based strategy and role-playing game for PC
The main attention in project is taken by the fight system and accidental incidents on the map during the way. You will have to reach a certain point controlling the parameters: 1. Hunger 2. Temperature 3. Health.
The fight system is a classic Active Time Battle, where you have to combine the abilities of the characters and think over the tactics of defeating the enemy.
Also our goal is to surprise and interest the player during his campaign and give him a choice that will affect the plot of the game.
There was a planetary catastrophe that has led to general temperature drop on the planet, which caused the death of almost all vegetation because of constant low temperature, and as a result, the emigration and death of herbivores. And because of a shortage of food, most carnivores began to come out of their range and starve, and as a result they began to attack people.
The protagonist is a researcher behind the Arctic Circle and works at a scientific station that recorded and investigated climatic deviations beyond the Arctic Circle. During the research, the earth began to cool sharply, and strong storms began to form on the planet. Since the station was beyond the Arctic Circle, it fell into the region of strong snow storms, and because of that satellite and radio communications failed at the station. In case of emergencies, cryocamera were installed on the station, so that personnel could survive the lack of food and water supplies and wait for help. After some time, when all the staff were plunged into anabiosis, for an unknown reason, cryocameras began to fail at the station, so awakened people were doomed to a hungry and cold death. The protagonist is one of the "lucky ones" who is destined to wake up early and look for a way to survive and find help.
Platform - The game will be available on Windows, Mac, Linux.
Long journey - The game will be designed from 2 to 20 hours (may be more, depends on the player)
Random generation - In the game there will be an accidental generation of the world and enemies to entice the player during the game's replay.
Character development - During the journey, your character will accumulate experience points and with their help you will be able to discover abilities and improve the characteristics of your characters.
Random events - During the journey, the player will randomly generate events that have multiple decisions, and depending on the chosen player's decision, the result will be different.
Taming animals (creatures) - During a battle, the player is given the opportunity not to kill the hostile animal encountered, but to injure and transfer to his side, after that it will fight for you.
Variety of enemies - you will meet different enemies with their own characteristics and tactics.
Microsoft® Windows® XP / Vista / 7 or higher
Intel Core 2 Duo (or equivalent)
2048 MB RAM
with 1024 MB VRAM compatible with DirectX 9
200 MB available space
|Languages:||English / Russian|