is an open-world, mixing the depth of its complex, detailed areas, with fun, fast-paced, arcadey gameplay. Casual
with a skill-rewarding, easy to learn
system make up the core of the game.
▬ In combat, landing your strike
your attack animation, allowing you to attack again, immediately. Various degrees of
ensure that continuously landing hits will require constant positioning. You can equip
with two attacks each. It offers a wide range of builds with
. You'll need to find weapons that combo well together, and can adapt to any situation.
▬ Variety in combat styles is also encouraged by collecting
. You'll always have your basic equipment, of course, which can be swapped out if you find something you like better.
that drops from defeated creatures, and use your
on any annoying or hard to reach enemies.
and based on the
, ensure that you'll always see something different each play session, from different creatures emerging at certain hours, to daily bosses, to flowers changing color throughout the year.
▬ There's also an in-game
. Every monster you kill makes an impact on the
with the passing of every real-time day. They have favorite
, and fight each other. It's a living world.
▬ Lore and writing fleshes out a
fairy tale-esque world
, telling you fantastical stories about its unusual inhabitants through various sources, including
and an in-depth
NPC dialogue system
And perhaps, if you are determined, you might just find the Blessed Surface...
A seamless open world
Large population of unique enemies and bosses
Skill-based combat system, with different weapons, armor, guns, and perks for variety
Functioning ecosystem allowing for creature population control, invasive species, and other innovative mechanics
Random and timed events
Keyword-based dialogue system, hiding many secrets if you know what to ask, allowing players to take conversation at their own pace
Deep lore and stories to discover
Basic two-player online multiplayer; players are synchronized, enemies from another player's world are not (easily join via Steam, no port forwarding or setup required)
Why open-world, rather than a Metroidvania?
There are a few subtle differences, in both level design, and the way content is structured. Metroidvanias are usually based on going from place to place to find new things and unlock new areas, whereas this game contains a lot more dynamic systems to give you a unique and fresh experience no matter where in the map you are!
For making it to the end, you have been blessed by the Biter of good fortune.
1 GB RAM
100 MB available space
Made in Gamemaker Studio 2
|Publisher:||Corpse King Games|