BOOK OF HOURS
is an elegant, melancholy, combat-free RPG set in an occult library, from the makers of BAFTA-nominated
and the creator of
Shutter the windows against the sea. Bank the fire against the cold. Listen to the rain rattle on the roof, while you slide books one by one into their ancient nests. For five centuries, the library of Hush House was a fortress of knowledge... until the fire. The collection is ruined, and the Librarian is dead. Your unique talents make you fit to rebuild the collection.
ACQUIRE occult books, by purchase or more underhand means, and STUDY them to solve the setting's mysteries. RESTORE books to address the ravages of time, or PURIFY them to remove their curses and shadowy taints. Enjoy the sweet peace of indexing and cataloguing books to the order you desire, building a library to be proud of, while you defend it against storm, fire, theft and the occasional theoplasmic assault.
And GUIDE the visitors who come seeking your assistance, to choose their paths and stories. Give one uncanny seeker the knowledge they need to rob a tomb; sabotage another's intrigues; or convince a third to stay home with a nice book of poetry. The Librarian's influence extends far beyond the walls of Hush House... and it's up to you to determine how history is written.
BOOK OF HOURS is a rich, non-linear story about the terror and majesty of books, and about alphabetical order.
We've just announced the game, so we'll update this page with detail, images and features as we go! Wishlist the game to be kept up to date with development.
Windows 7 or later
2GHz or better
1 GB RAM
1280x768 minimum resolution, post-2012 integrated graphics
500 MB available space
DirectX 9.0c compatible