Welcome to the arena!
Take control of a boosted ship and throw the projectiles at high speed to your oponents in this competitive arcade party-game!
is inspired on the tables of Air-Hockey ( a classic game in the arcade rooms where you need to send disks to the opponent goal), where the objective is to crush your opponents' avatar! Move around and use your boosts to reach or avoid the projectiles, master the art of rebounds and trajectory for reaching your target.
With a variety of arenas and settings it is up to YOU to choose the kind of game that you'll play from 2 to 4 players. Create challenge according to your style, whether if its competitive or casual, thanks to our personalised settings!
can be learnt easily in a few moments and it can adapt to the player needs : you can choose to set up the target in the same stick as the movement command or you can have it on the second stick for a more technical approach.
Training is key for mastering the subtilities of
: whether its the rebounds, movement, dash management (boosts) or the terrain...even the specifics of each arena!
Only perseverance will take you to glory in the Arena!
Some of the actual characteristics in-game:
Your support will help us to push the game even further!
Our main ambition is to offer
and its intense local experience to reach as many people as possible worldwide. The more the community grows, the more the game will have the opportunity to reach other platforms for supporting the Party-Game spirit of the game.
So don't hesitate! Let us discuss in the Steam forums and the official Discord server, so we can make ::CallBack a game that will make your gaming nights more salty !
Thank you for your support, its thanks to the community and their many players that we where able to get this far! Let us keep it like this!
- Management, Game & Level Design
- UX Design, Game Design
- Artistic Direction, 2D & 3D Art
Dánae Alba González
- 2D Art
- Gameplay Programming
- Musical Composition
- Gameplay Programming
- Communication manager
Special thanks to
- Support in Programming and Game Design on the early prototypes
- Support in Programming Gameplay on the first version of ::CallBack
Valentin "Pepito" Bourmault
- Trailer realisation
And of course
for his awesome musics !
You can listen to his work here on his Bandcamp
The trailer music is Delusion
You can join our social medias with @CallBackGame
Discord server code : KGaNxbm
1.73 GHz Intel Pentium M or higher
500 MB RAM
1 GB available space
One controller is required for each player.
|Publisher:||Water Temple Studio|