Climb#
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GAME DESCRIPTION

In Climb, you take control of a semi aware ball whose sole purpose is to reach the glowing objective at the end of each level. The idea is simple, but the physics present unforeseen challenges. After the learning curve, you'll take on increasingly challenging levels across multiple stages. Each stage is unique in theme and contains multiple levels. Start with the tutorial to learn the controls, and then you’re off! Replay the levels to beat your high score. Take on one challenge after another and try not to get frustrated in the process. The first stage is “The Basics”. There are ten levels to challenge you and many ways to reach the end. Then comes the next stage, “Light Out”, which will challenge your ability to navigate the environment when light becomes a more valuable resource. As my first ever game I’m not sure how to represent it other than to say that I enjoy it and my friends say it’s great. You might enjoy it or you might not, but I think that’s true for everything. I will say that I had fun making it and think it’s worth your time. I plan to continue updating the game and adding more environments to play through.

SYSTEM REQUIREMENT

Minimum:
OS:
Windows 7 or Higher
Processor:
1.7GHz Dual Core CPU
Memory:
4 GB RAM
Graphics:
Intel Iris Graphics 540
Storage:
1 GB available space

In Climb, you take control of a semi aware ball whose sole purpose is to reach the glowing objective at the end of each level. The idea is simple, but the physics present unforeseen challenges. After the learning curve, you'll take on increasingly challenging levels across multiple stages.
Steam score: 0%
Languages: English
Developer: Travis Biancardi
Publisher: Travis Biancardi
GAME FEATURES
Single-player
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Climb#
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