“Fox” Company provides a substantial amount of additional gameplay options, significantly increasing replayability, and offers an entirely new perspective on how the battle unfolds. The Fox Company Rangers, led by the fiery Captain Monte Durante, are an elite fighting force focused on powerful, flexible infantry. Utilizing equipment and weapons as force multipliers, they are able to use small groups of infantry to harass larger and more powerful forces. This combines with their ability to quickly field units, as well as their use of precision artillery strikes and the M83 Cluster Bomb, to allow Fox to efficiently control the battle field, even in the toughest of situations. Deploy Ranger Calls in a squad of Rangers to be deployed to the battlefield. Rangers are an elite unit trained in all aspects of combat, such a marksmanship and demolitions. Upgrades Recon Training Rangers are better trained in reconnaissance tactics, increasing the line of sight of the squad. Survival Training Rangers are better trained in field combat tactics, making them better at evading damage. Add Bazookas Rangers are equipped with two bazookas, increasing their capability to destroy vehicle. Pilfered Equipment The Rangers replace their Bazookas with captured Panzerschecks and Bundled Grenades, which are more effective. Cost Reduction I Reduces the cost of deploying Rangers. Cost Reduction II Further reduces the cost of deploying Rangers. Company Requisition Command releases additional support, providing additional manpower. Upgrades Fast Deployment For a brief period, infantry squads and reinforcements can be dispatched to the field much faster. Free Reinforcements While the ability is active, infantry squads can be reinforced with no manpower cost. Additional Support I Company command provides an additional 150 manpower. Additional Support II Company command provides an additional 150 manpower. Cost Reduction I Reduces the cost of activating Company Requisition. Cost Reduction II Further reduces the cost of activating Company Requisition. M83 Cluster Bombs Scatters a number of M83 Cluster Bombs across the target area. Each bomb has an anti-handling device, making them act like mines. Upgrades High Density Explosive The cluster bombs are packed with high density explosive increasing the area of the blast. Anti-Vehicle Cluster Bombs Larger ordnance in the cluster bombs makes them more effective against vehicles. Larger Drop Area More Cluster bombs are dispersed over larger target area. Impact Detonation You can choose to use m129 fuses, causing the cluster bombs to detonate on impact. Cost Reduction I Reduces the cost of dropping M83 Cluster Bombs. Cost Reduction II Further reduces the cost of dropping M83 Cluster Bombs. Pinpoint Artillery A small artillery support battery fires a pre-ranged round very accurately at the designated target. Upgrades No Warning With the help of additional spotters, the artillery battery no longer will use ranging smoke and is better able to surprise enemy targets. Larger Caliber Shell The artillery battery fires a larger 155mm shell at the target, increasing the blast radius Quick Response Reduces the time it takes for the artillery battery to fire at the designated target. Designated Battery A battery is attached to the company, allowing unlimited access to artillery support. Reduces the ability cost and removes the ability cooldown. Cost Reduction I Reduces the cost of calling in Pinpoint Artillery. Cost Reduction II Further reduces the cost of calling in Pinpoint Artillery. © SEGA. Developed by Relic Entertainment Inc. SEGA, the SEGA logo, Relic Entertainment and Company of Heroes are either registered trademarks or trademarks of SEGA Corporation. All rights reserved. All other trademarks, logos and copyrights are property of their respective owners.
Requires the original Company of Heroes 2 - Ardennes Assault installed to play.
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