Crossfire II is an Retro / Arcade/ Top-Down Shooter, originally released in 2003 for Amiga and was our first commercial game. We still love it and decided to convert, update and release it on PC now. We hope, you also can still enjoy the game as we do.
CFII offers three different game modes. The most important one is the story mode. In this story you play the role of Karsten, a young rebel pilot.
You have to play through a number of missions that couldn't be more manifold. Space battles alone or as part of a fleet, espionage and escort missions or hidden operations behind the enemy lines - no mission is like the other and even who's friend and who's the enemy is not always clear. Between and during the missions the story is told, important events are illustrated by short films.
The large number of different ships suits to this qualities. Fast fighters, heavy bombers and large capital ships with independent turrets atop battle each other in space or at the planet's surface. Somewhere inbetween transports try to get cover and stationary turrets defend important places. Here is where you can experience what it feels like being in a slow transport amidst a large battle. One time you will even drive a tank.
If you have some additional players at hand or if you just want to let the weapons speak unladen by a story and mission aims, the other two game modes of Crossfire II are for you. The survival mode offers entertaining battles to one to four players againt hordes of computer controlled enemies.
Although teamwork is top priority here the one dealing most damage will win the round. This offers room for plenty of dirty tricks. Some friendships already broke on "He shot the shield item right before my nose!"
The third game mode is the classic dogfight mode. Two to four ships enter the arena and the last player alive is the winner.
An unbelievable range of weapons, items and hazards like gravitonic mines, asteroids, black holes and much more make sure the game won't get boring for many hours. In addition nearly any aspect of the gameplay of both modes can be configured.
The frequency and kind of items, the preferences for the weapon shop or the number and intelligence of the enemies - everythings adjustable. In Crossfire II nobody has to live with something he doesn't like.
"I can just recommend Crossfire II to all friend of shooter games."
"Equal what you think of shooter games, Dreamworlds have done a good job and deserve respect for this game."
"At first the simple installation was noticed positive... crashes were also non-existent. Larger field for criticism can't really be found... Crossfire II, although technically only average, offers a great deal of fun to single and multiplayer gamers. If you always wanted to play a entertaining mix of Super Cars and Wing Commander, you should go for Crossfire II."
2 GB RAM
SM3.0 GPU with 768MB
300 MB available space
Windows 7, 8, 10
4 GB RAM
Geforce GTX 470 / Radeon HD 4850
500 MB available space