So, another multiplayer FPS that claims to be "real", what's the deal?
There are hundreds of them and we all know that realism isn't really there. There are few that comes close, but not quite there. Hell, I was so into realism that I eventually decided to make one instead of looking. D.U.S.T. was not made to be "better" or to be more "real", it was made to do it right. So here is a brief feature list.
Pull the charging handle, slap the bolt catch. Turn the elevation dials and set the focus on scopes. Gone are the days of a weapon that is capable of reality bending physics. Our motto is, If you can do it real life, then you can also do it in DUST. If it is missing, even the smallest thing, let us know and we will add it.
Team driven fire fight at long distances for seasoned and to be more exact, veteran, hardcore FPS players.
Having the ability to change scopes and suppresors is not considered enough. D.U.S.T. allows you to change the barrel, twist ratio, thikness, trigger, bolt carrier group, scopes, grenade launchers, handles, rails, magazines, round grain types and so on. We are actively adding and widening the modification level.
That means gravity, air resistance, ricochet, fragmentation etc. Everything should be there is there
Gone are the days of health regeneration or a number driven health system. A bullet will and definitely kill you.
Clear view of 4000m+, that means no more fogs, no more popping in enemies. There is just realistic atmospheric scatter.
Minimum:OS: Windows 7 64-bit, Windows 8 64-bit
Processor: Intel Core i5-2300, AMD Phenom II X4 940 or better
Memory: 4 GB RAM
Graphics: nVidia GTX 560
DirectX: Version 11
Network: Broadband Internet connection
Hard Drive: 4 GB available space
Sound Card: Windows Compatible Card
Additional Notes: Please note that requirements may change over time with furher development.