Fantasy Grounds - Dungeon Crawl Classics RPG Annual DLC
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About This Content
Dungeon Crawl Classics RPG Annual
ALL NEW MATERIAL! A book that has become a legend, despite never before being published!
The DCC RPG Annual was originally conceived as an annual publication that would exist in some form to showcase the brilliance of the DCC RPG community. This would be the DCC RPG Annual, published each year to distribute these gaming creations.
The best of things happened: the DCC RPG Annual was never needed. The DCC community burst forth a verdant jungle of inspiration, with ripe fruit on every limb. Blogs and personal posts; zines; community publications; the Gongfarmer's Almanac; officially licensed third-party works: there is a vast supply of inspiration from whence the DCC judge can draw and iterate.
Still, we had a wealth of material that needed a home, so The DCC RPG Annual became a reality.
Here's what you'll find in this hardcover volume:
New Magic
New Quests and Journeys. Explore the lost continent of Mu!
New Judge's Rules
New Magic Items
New Monsters
And Moustaches. Yes, you read that right--there are rules for moustaches in this book. You know you need it.
You absolutely do not need the DCC Annual to play Dungeon Crawl Classics, nor does any material in this Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination.
Written by:
Steven Bean, Julian Bernick, Daniel Bishop, Jobe Bittman, Tim Callahan, Colin Chapman, Michael Curtis, Edgar Johnson, Brendan LaSalle, Stephen Newton, Terry Olson, and Harley Stroh
Cover art:
Doug Kovacs
Endsheet art:
Doug Kovacs and Peter Mullen
Interior art:
Chris Arneson, Tom Galambos, Friedrich Haas, Jim Holloway, Doug Kovacs, Cliff Kurowski, William McAusland, Brad McDevitt, Jesse Mohn, Peter Mullen, Russ Nicholson, Stefan Poag, Chad Sergesketter, and Mike Wilson
Cartoons:
Chuck Whelon
Editors:
Jen Brinkman and Rev. Dak Ultimak
Proofreader:
Jen Brinkman
Development, layout & art direction:
Joseph Goodman
Layout:
Matt Hildebrand
Converted by:
Brett Gibson
Requires:
An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the Dungeon Crawl Classics ruleset.

SYSTEM REQUIREMENT

Minimum:
OS:
Windows 7x, 8x, or 10x
Processor:
1.6 GHz or higher processor
Memory:
1 GB RAM
Graphics:
Graphics card recommended
DirectX:
Version 9.0c
Network:
Broadband Internet connection
Storage:
500 MB available space
Sound Card:
a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
Additional Notes:
Requirements vary by the add-ons installed and the number of players connecting to your game.
Recommended:
OS:
Windows 7x, 8x, or 10x
Processor:
2.0 GHz or higher processor
Memory:
4 GB RAM
Graphics:
DirectX or OpenGL compatible card.
DirectX:
Version 9.0c
Network:
Broadband Internet connection
Storage:
2 GB available space
Sound Card:
a sound card is required for voice communication using external programs like Google Hangouts, Skype or Discord.
Additional Notes:
Requirements vary by the add-ons installed and the number of players connecting to your game.

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