Find and defeat five legendary monsters before time runs out.
Hire adventurers, explore the map, identify monster hideouts, and win tactical combats!
“This is a game I would like to see succeed”
— Ian Livingstone, co-creator of Games Workshop and Fighting Fantasy; former CEO of Eidos Interactive
Interactive hand-drawn game world
Emergent story with bit-size narrative
Dynamic map events
Elements of procedural generation — each replay is different
Rich landscape ambience
Original puzzle mechanics
Buy clues about the monster hideout
Narrow down possible locations
Mark the hideout for your hero to investigate
Original combat rules based on rock-paper-scissors principles
14 monsters with sophisticated AI
6 consumable herbs
4 hero types
6 secondary skills
P.S. Beware of the perils!
XP, Vista, 7, 8, 10
1 GB RAM
200 MB available space