About This Game
Ghostlight Manor is a fast-moving strategic puzzler featuring a brand-new mechanic: reveal, manage, and scare away an army of monsters using specialized light beams packed into a ghostbusting robot friend!
Explore a haunted countryside as you make your way toward a mysterious mansion at the end of a long and treacherous path. You'll need to use advanced tactics and strategic planning to make your way to the source of the monster invasion!
Buy the 56 level campaign now and you'll get a wickedly fun multiplayer mode with ranks, new regions with dozens of new levels, new monsters and helpers, and new specialized beams to customize Lightbot's loadout in a HUGE free expansion shipping early 2017! That's right, Ghostlight Manor DLC will keep things fresh and it's 100% FREE!
Your only defenses against the monsters are special light beams built into your robot assistant “Lightbot”, and you’ll use different types of beams to accomplish different tasks... gain new beam types as you progress!
Gameplay centers on turn-based engagement with different monsters, each with unique abilities that combine to work against you and drain Lightbot's batteries
Gameplay is active and approachable, but increasingly relies on tactical and strategic planning at higher levels: easy to learn, hard to master!
Complete nearly 150 objectives to progress along the path to the manor and unlock 13 game modes over 56 increasingly challenging levels
Lushly orchestrated original music score
Secret levels and bonuses
Cats We recently showed Ghostlight Manor at SIX@PAX (Seattle Indies Expo) and this is what the SIX@PAX jury had to say:
“I’ve never played a game with this mechanic before, and I thought it was really fun and unique! The simplicity/complexity ratio is just right – you don’t try to get too fancy but there are also enough elements that can be mixed and matched that the game stays fresh.”
“Lovely design and tons of content, it feels like a love letter to PopCap, and that’s meant in the most complimentary ways.”
“I really like the art for this game. I’m a big fan of the classic Universal monster aesthetic, and the game has a lot of fun with these different types of creatures.”
Minimum:OS: Windows 7 64 bit
Processor: Intel Core i5, 2.67 GHz
Memory: 1 GB RAM
Graphics: Intel HD Graphics
DirectX: Version 9.0
Storage: 2 GB available space
Additional Notes: 1280 X 720 Minimum Resolution
|Developer:||Digital Future Lab|