Hell Can Wait is an action roguelike that mixes bullet hell combat with deck building strategy. Power up your Cyber-Valkyries with over 250 cards, and destroy the demon swarm before Hell consumes the Earth!
BULLET HELL COMBAT
You have created a team of Cyber-Valkyries, warrior angels powered up with cybernetic implants and armed with massive holy swords that can slice through demon flesh. Fight through bullet filled screens, alone or with a friend, and send the demons back to hell.
DECK BUILDING STRATEGY
After each successful battle, choose your reward from over 250 cards that can combine to give you game-changing powers including slowing time, dodging through bullets or even hitting those bullets back where they came from!
You're limited in how many cards you can take into battle, so choose wisely; would you rather charge up a critical hit that does 999 damage, or would you prefer a HUD to see when enemies are about to shoot?
HOW MANY WILL BE LOST?
As each hell-gate grows in power, and new gates open across the world, cities will begin to fall and the demon swarm will spread. Different cities offer different card types, so losing a city means you'll no longer be able to add those card types to your deck! So who will you save?
Bullet hell combat with hundreds of bullet patterns to learn
Play alone or bring a friend for drop-in/drop-out co-op
Build a deck from over 250 cards to totally change the gameplay
Save the cities that stop the swarm from spreading, or save the cities with the cards you want
Bosses so big that they don't fit on screen!
A successful campaign should run 45-60 minutes (unless you just die in the first 5...)
Windows XP, Vista, 7, 8 or 10
2GHz Dual Core CPU
4 GB RAM
GPU with 128 mb of VRAM
|Developer:||Triplevision Games Limited|
|Publisher:||Triplevision Games Limited|