The main concept of the game is similar to the City Building Series: after products are finished, they are added to the closest available warehouse, and then stores and factories can pick them up and sell them according to the demand. This is the only source of income, as transportation and manufacturing all take money from the companies' finances (unlike Transport Tycoon and Capitalism), but before selling the player also has to manufacture (or grow) the goods. For that, he must either grow agricultural goods, from crops to livestock (some can be sold directly to stores), wood (can be transformed into sawdust to produce paper and cardboard, and cut wood which can be refined into boards and then to furniture, toys or many other applications) or mine several metals (which become more and more crucial as the time passes) and then combined with other goods in factories.
40 fascinating missions.
Over 200 real products from the 20th and 21st centuries.
70 different modes of transportation, over land, on water and in the air.
50 endless maps for one and more players.
Empire-building is easy using the intuitive on-screen menu system.
OS: Windows 95/98/ME/2000/XP/Vista/7
CPU: PII 350 MHz Processor
RAM: 64 MB RAM
Hard Disk Space: 800 MB
Video Card: 16 MB Graphics card