Lunark is a 2D cinematic platformer in the vein of '80s and '90s classics. Run, jump, hang, climb, roll, and shoot your way through mysterious alien ruins, a flying penitentiary, a high-tech megalopolis, and a majestic forest.
As Earth became inhospitable, Noah, an AI whose sole purpose was to preserve humanity, was created. Noah chose the Moon as humanity's Ark - renamed Lunark - using it as a ship to evacuate a handful of chosen ones to the nearest superhabitable planet. Unfortunately, whether the planet was inhabited or not wasn't part of Noah’s programming.
Centuries later, you play as Leo, an orphan rejected for being… different. You'll retrace your origins in the midst of a rebellion against the totalitarian regime of Lunark, and meet a wide cast of colorful characters, stuck on either side of the escalating conflict.
I've designed Lunark as a homage to cinematic platformers while bringing modernity to a lot of the core aspects: The controls are responsive and intuitive and the progression system generous. The game is meant to feel fresh while being nostalgic. Lunark is also an adventure focused on delivering a thrilling narrative with explosive moments.
You have no idea what a 2D cinematic platformer is?
“Cinematic platformers are action-adventure platformers with a strong emphasis on realism, cinematic presentation, detailed character animations, [...] and a minimalistic approach to storytelling”. (“The Cinematic Platformer Compendium” by itchyander)
Windows 7, 8, 10
2 GB RAM
200 MB available space
|Languages:||English / French / Spanish - Spain|