New Features in 1.29 Updated game engine Add support for upgrading Factory buildings Add new scenario "The Grand Finale" Improved look of the map Making History: The Calm & the Storm is a turn-based strategy game where players apply their strategic skills to set policy and determine the fate of their nation in a time of looming crisis. Each of the over 80 playable nations presents unique challenges based on political character, economic power, military strength, and geography. Players use diplomacy to forge alliances, declare war and negotiate peace. A dynamic world market allows players to buy and sell vital resources, offer foreign aid, or embargo other nations to further their own strategy. Research investments produce military and technological advancements that can mean the difference between victory and defeat in battle. Robust artificial intelligence and sophisticated systems offer a challenge in single player gameplay. Up to eight players can compete against each other in multiplayer games. The game experience of Making History falls somewhere between "Axis & Allies" and "Civilization", with a dash of “Risk” thrown in. The goal of the game is not to replay history as it happened, but make your own. The historical starting points for each scenario set the scene; from there on players will experience completely open-ended, dynamic gameplay. Graphically, Making History is a "virtual board game", complete with hundreds of 3-D models instead of game pieces, and a beautiful, highly detailed map replacing the game board. In addition to the six starting scenarios, the game comes complete with the Making History Editor, offering an array of tools to create modified scenarios. The editor is easy enough to use that players with no modding experience can try their hand at tweaking existing scenarios, and detailed enough that veteran modders can create complex new scenarios.
Windows Vista, XP or 2000 Pentium III or Athlon 1.0GHz Processor 512 MB RAM 32 MB Video Card