Medieval Engineers Deluxe Edition (Early Access)
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This Steam Early Access game is currently not a finished game and may or may not change significantly over the course of development. To learn more about Steam Early Access, please visit 
Steam Early Access FAQ

Deluxe Edition

Support the developers by getting bonus digital content. The Deluxe edition includes the standard Medieval Engineers Early Access game plus the game’s Digital Soundtrack.

The Soundtrack consists of 21 tracks that have a total time of one hour.

Early Access

Medieval Engineers is an Early Access game, which means that it is released while being under development but is already in a very playable state and contains a vast amount of features. The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.


Game modes

Creative - unlimited resources, instant building, invulnerability, levitation


Multi-player - 
Will be added in a future update

Barbarians - 
Coming soon...

First-person & Third-person

Voxel hand - 
Shape the terrain and its material (right now only creative mode voxel hand is implemented)

Block types

Small: 0.25 meter (25 centimeters)

Large: 2.5 meters

Dynamic: can be used to construct carriages and machinery that is supposed to be moved around

Static: immovable and connected to earth; if a heavy load breaks its structural integrity it cracks and unsupported parts become dynamic

Building blocks
 - stone walls (various shapes - from blocky to rounded), wooden walls and flooring, roofs (ceramic, thatched, hay), power source blocks (manual human labor), stored energy blocks (torsion spring), leverages, weights, swings, ropes, wooden beams of various length and shape

Realistic physics
 – structural integrity, destructible objects (everything: from blocks to terrain), real proportions, volume, mass, storage capacity, integrity

Steam Workshop
 – share your creations with the Community

 - world files, 3D models, textures, shaders, API (scripting in-game objects in C#)

32-bit & 64-bit – 64-bit
 version expands the amount of objects and blocks (almost unlimited) and terrain

World management
 – “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings

To be added later

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working:

Performance Notes

Medieval Engineers is in development and undergoing frequent optimizations. The performance will get better. The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers. Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

System Requirements:


Windows Vista SP2 32-Bit (with KB971512 System Update) 
Intel Core 2 Quad Q6600 @ 2.4 GHz, AMD Athlon II X4 620 @ 2.6 GHz or better 
AMD Radeon HD 5830 / NVIDIA GeForce GTS 450 with at least 1024 MB VRAM or better 
Version 11 
Hard Drive: 
5 GB available space 
Additional Notes: 
No internet connection required to play the game
 Windows 7 SP1 64-Bit 
Core i5-680 @ 3.6GHz, Phenom II X4 810 or better 
AMD Radeon HD 7870 / NVIDIA Geforce GTX 660 with 3 GB VRAM or better 
Version 11 
Hard Drive: 
5 GB available space

Developer: Keen Software House
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