About This Game
Build tiny voxel worlds in virtual reality!Microcosm is the game I've wanted to play in VR ever since I saw the Oculus Rift Kickstarter way back in 2012. I picked up a Vive last year, but no one seemed to be making the voxel game I wanted. Finally, I said enough was enough, and just decided to build it myself.I hope you enjoy playing Microcosm as much as I enjoy making it. If you had any issues, or if there's something you think I could improve, I'd love it if you let me know. Please feel free to get in touch with me at any time. If you've found a bug, screenshots and system information are very much appreciated, to help me reproduce and fix it.Details! Microcosm worlds are made of 512×256×512 voxels. Each one is 0.018 meters (~0.7 inches) cubed. That's over 9 meters across and 4.5 meters tall of real-world space (~30 feet by ~15 feet). You can build some pretty huge stuff.
Minimum:OS: Windows 7 or newerProcessor: Intel Core i5-4590 or AMD FX 8350Memory: 4 GB RAMGraphics: NVIDIA GTX 970 or AMD Radeon R9 290DirectX: Version 11Storage: 1 GB available spaceRecommended:OS: Windows 10Processor: Intel Core i5-6600KMemory: 8 GB RAMGraphics: NVIDIA GTX 1070