About This Game
Observatory is a four-pack of VR content for the Oculus Rift, HTC Vive, and potentially other headsets later on. It includes three games and a music video - but we're halfway through a (hopefully) two-year development cycle, so all of the items in the pack are in different stages of development.
Our overall intent is to test out some different in-game uses of VR headsets by making small-but-comprehensive experiences with as much variation between them as we can:
A musical trip through space
A procedurally generated downhill racer
A microscopic spacejet-horror game
An animal-based island puzzler
The pack also includes a (short) eBook which provides some backstory and shows how the four-pack's items relate to each other (and to our previous game, Not the Robots, and to our older Flash games) - if that's your kind of thing
"Phantasmagoria" is a song by Icky Blossoms from their latest album Mask (Saddle Creek Records). We made the official music video by taking a description of a trippy space-traveling sequence that the band wrote and approximating it into a realtime cutscene. A 360-panorama version of Phantasmagoria is can be found [PUT LINK TO FINAL 360 VIDEO HERE], but we earnestly recommend the real-time version if you have a headset. The free demo for Observatory contains the music video in full!
"Hamster Slide" is a downhill racing game where you generally try to spend as much time as possible in the air. A combination of in-air boosting and gliding lets you skip huge sections of tracks (like on a certain road that is also a rainbow) - as long as you can still hit all of the checkpoints. A new track is procedurally generated every day, and today's race always has live high scores with automatic replay sharing - so even though it's not live multiplayer, you can still see other real players racing by.
"Antibody" is a spooky spacejet-style game about microscopic submarines acting as medicine. At the beginning of each round, the player acts as a scout by quietly sneaking around an infected area and identifying as many threats as possible. When the reinforcements arrive, the player is given more friendlies if they spotted more targets - and everyone gets into an asymmetrical dogfight.
"The Island" is a puzzle game (you guessed it - on an island) that's focused on interactions with strange physics-based animals. It has two primary goals: First, to be a short-but-satisfying sequence of puzzles, and second, to be a pleasant setting for relaxation and sandboxing.
We aren't designing games for motion controllers because we don't think everyone will have them, and while controller tracking in VR introduces cool new possibilities, we're more excited about the headset itself. Because of that, we'll be aiming to target as many different headsets as we can - for now, we're supporting the Oculus Rift and the HTC Vive.
So far we've been designing the games to work with a standard gamepad, but if you somehow have a headset and not a controller, the keyboard and mouse will also work. Everything in the pack will also work on a normal screen.
Minimum:OS: Windows XP SP2 or later
Processor: Intel i5-4200M (or equivalent)
Memory: 2 GB RAM
Graphics: Geforce GT 730M (or equivalent)
Storage: 1500 MB available space
Additional Notes: This setup will run the games at low settings, WITHOUT a headset
Recommended:OS: Windows 7
Processor: Intel i5-4590 (or equivalent)
Memory: 4 GB RAM
Graphics: Geforce GTX 970 (or equivalent)
DirectX: Version 11
Storage: 1500 MB available space
Additional Notes: This setup will run the games in good quality on an Oculus Rift (and max quality without a headset)