About This Content
Two, four, and a six. You'll have to wait to see my tricks.
One, three, and a five. Oopsies, look, you're no longer alive.
More anarchic than Mages, and more chaotic than Alchemists, Witches hail from the fiery volcanic city of Inanidec. Their strongest magic users earn the full title of Witch only after completing a deadly ritual known as "The Burning". Syvir left Inanidec after completing her ascension and is ready to put her red-hot skills to the test. Her tactical balance makes her a jack of all trades, having studied equally in hand-to-hand combat and high level magic.
She seeks power and knowledge from the vaults of The Guild, although her reasoning is unknown. Flagged in The Council's files for a lack of empathy, Syvir does whatever is necessary to win, especially if it means striking an enemy when they're already down. Her teamwork leaves much to be desired; she'll mock her own partners for any show of weakness.
This DLC includes the Witch hero card for One Deck Dungeon.
No additional requirements