We prepared this hospital for you. It's hard for us to explain -- It is an isolated place. It is cramped and dull. It provides food and rules. It costs freedom and sanity. But we assure you that we will serve you well, and you will find this is just the place for you.
HOW TO PLAY THIS GAME
The basic control and the action system are very simple. It is not about reaction and agility, but accuracy, knowing the mechanics, and finding the solution. You can restart the current room or jump back at any time.
For most enemies, you need to beat them before you can leave the room, but you must leave before they completely fall down. Hitting them can *reset* the process of falling down.
Notice their remains remain there even if you leave and return, until you reset it somehow. So sometimes where they *die* matters.
there are many special mechanics and map targets to deal with. You can use Action Simulator[N] to learn how to use them when you get something new.
Yes, this is the title. You will understand it.
A specially designed combat system, with one special RULE. Simple, slow, stupid, yet you will still DIE.
Scenes full of obstacles, puzzles and hostilities. Explore it. Reveal every secrets.
......And descend into the real madness.
512 MB RAM
50 MB available space
|Developer:||Splithead Fungus Studio|
|Publisher:||Splithead Fungus Studio|