Paycheck is an open world roleplaying game set in modern times. Whether you want to hire some employees to help run your business or form a heist crew to rob businesses the choice is yours!
One of the biggest challenges in designing a game like this, is how do you ensure constructive gameplay? In other words, how do you prevent players from constantly shooting one another for no reason? Our solution to this and other gameplay related problems are the Fair Kill System and the Fair Arrest System. These intricate systems enable players to have fun in their respective roles without having to constantly deal with problematic players.
Fair Kill System to promote constructive gameplay among the various jobs
In-game currency can’t be bought with real money (to keep the in-game economy fair)
Fair Arrest System to keep players from being arrested without reason
Fun list of starting jobs with plenty more to be added in the future
Ability to own your own apartment or business
Sprawling city to explore with friends and enemies alike
Multiple playstyles available for each role
An array of starting weapons
Multiple vehicles on launch with many more to be added
Dedicated servers to encourage communal play
Complex VOIP system to allow local conversations and police chatter
Large player count per server
Shipment system to give store owners fun supply and demand style gameplay
Our goal is to craft the roleplaying game that you’ve always wanted but, never truly received!
4 GB RAM
Shader Model 4.0
8 GB available space
|Languages:||English / French / German / Spanish - Spain / Russian / Spanish - Latin America|
|Publisher:||Happy Dog Interactive LLC|