School of Magic combines the strategic Depths and replayability of the deckbuilding genre with the intense combat and atmosphere of an Isometric Action RPG.
FULLFILL YOUR DREAMS
You have always wanted to be a Wizard, but a poor bloke like you couldn't afford the School of Magic. However, this is the first year with a scholarship, you just need to pass the entrance exam and you will be trained to become a real wizard.
PASS THE ENTRANCE EXAM
The wizards of the School of Magic created a magical World to test the applicants. To pass the entrance exam you will need to use your spells wisely and find the exit of this world.
Whenever you start the exam, you will have new spells to learn, a new world to explore and new characters to meet. Unlock new spells and encounters to increase the number of options you have in each run.
Will there be a beta, and if so, when?
There will be a closed beta later on but currently, but I do not have any fixed dates yet.
Join my discord server to register for the upcoming beta
Is this game really a deckbuilding game?
The term deckbuilding as it is commonly used in video games seems to be quite fitting, but instead of playing cards for combat, you have real-time Hack and Slash combat. If you are a board game player, the more appropriate term would be drafting.
Is this game an asset flip?
The short answer to this question is yes because it was the only way I could create this game.
If you want to know more, I wrote an article about it.
How many people are working on this game?
The game is being developed only by me (Nikolas Crisci).
Windows 7 or higher
2 GHz Dual Core CPU
4 GB RAM
GeForce 8800 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher (min. 512 MB VRAM)
1 GB available space
|Languages:||English / German|