Game introduction of Rock, Paper and Scissors.
Team destroy tower mode, Personal combat mode
Rule: The simplest rule is that the attributes are mutual restriction.
Paper can crumb rock
Rock can beat out scissors
Scissors can cut paper in half
Personal combat mode：You will win after kill everybody.
Team mode：You will win after destroy the enemy's tower.
WSAD key - - - Control action
Space key - - - Jump
Shift key - - - Sprint
Number 123 key - Use props
Tab key- Realtime achievement
Destroy tower mode: The two sides will randomly generate a tower after opening, respectively as follows: scissors tower, rock tower, paper tower.
If your team generates scissors tower: the enemy rock can come to destory tower.
If your team generates rock tower: the enemy paper can come to destory tower.
If your team generates paper tower: the enemy scissors can come to destory tower.
In order to give players a longer, bigger and more lasting experience, We set up that a tower will change into another one randomly after loosing half of the blood by attack,in order to the players can experience longer, bigger and more durable game.
We added a lot of props in order to the players can experience longer, bigger and more durable game.
Random door: Open it will help you transfer to random places on the map.
Universal glue: Throw it on the ground, and then people who step on it will be stuck.
Bomb: Can injure the enemy, the closer the bomb, the more blood loss.
Flying broom: Can fly at High Speed
Protective shield: Can defend all attacks
Transparent cloak: Can be invisible
Change card: Can change to other roles randomly
It's not a game of luck decide victory or defeat, it's more like a game of psychological strategy. We will update more interesting functions and maps constanly, please look forward to it.
4086 MB RAM
DirectX 9.0c and Shader Model 3.0
2048 MB available space
DirectX 9.0c compatible sound card
|Languages:||English / Simplified Chinese|