About This Game
Its 1984 in Kapra County, Georgia. A town known for its prosperous farmland and colorful citizens. Ryan Kappel is asked to return to Road End Estate, a prominent farmstead in Kapra County, to farm sit at the request of his Aunt. It’s been 17 years since he visited the relative’s estate with his mother and father. Nonetheless, it didn’t take long to sense unease in the air. The nostalgic trip down memory lane ends abruptly as he discovers a mysterious chamber that laid dormant in the now abandoned stable in addition to a defunct corporation that had hands in every wrong doing around town and a sinister history that drove the ancient natives to the brink of insanity.
“Margaret, whatever it was. It spoke! It recognized me. Acknowledging my presence. It called me by my name, then nothing. It stopped as the machine turned on. What’s going on? Margaret! Why am I here!?”
Shadow Over Isolation is an upcoming First-Person Adventure game for PC and Mac. Experience an adventure the gives the player piece of mind without holding your hand. Offering a story-driven Lovecraftian experience without sacrificing gameplay for sake of exposition. Explore the beautifully detailed Road End Farmstead and many locations around Kapra County, all running on Unreal Engine 4. Lush with interactive elements both functional and optional, all to provide a home away from home as we slowly but surely pull the strings back from the fabric of your mind.
We’re not looking to create another rendition of Shadow Over Innsmouth, Color Out of Time, At The Mountains of Madness or the typical style established by Call of Cthulhu franchise. We want to create our own style built on the love for the non-traditional gameplay designs of the 90s mixed with aesthetics inspired by Stanley Kubrick (Visual and Sound Design) and HP Lovecraft’s sanity shattering mythos and storytelling style. We want to contrast the darkness with color, light and hope to properly expose players to a true sense of virtual insanity instead of the generic endless darkness, monsters, museum tour walking/exposition simulation and monotone atmosphere that “Lovecraftian” games typically offer.
Investigate the mysteries around Kapra County utilizing the Grey Matter mode, a unique take on deductive reasoning. Visually analyze observations and connect the dots to produce suitable outcomes. Alternate paths can be taken to solve various scenarios, offering non-linear problem solving.
Explore a lush and detailed environment, from Road End Farmstead to the Baphomet Corp Excavation Site. Each location is fostered for interactivity, both functional and optional, each to make the world dynamic enough to make the player feel at home.
Interactive Inventory Items open up a new level of detail for inventory management. Zoom in and analyze collected items to uncover useful clues or piece together Revolver parts so you can defend yourself against vicious cultists with only 6 bullets.
6+ hours of Main Story gameplay in addition to side stories that build upon the world’s mythos, urban legends and characters arcs, including the Fairy Tree Murders case file, Disappearance of Senator Rosenberg, the Blackout of 1979 and much more.
Minimum:OS: Windows 7
Processor: Dual core from Intel or AMD at 2.8 GHz
Memory: 6 GB RAM
Graphics: nVidia GeForce 670, ATI/AMD Radeaon HD7950/R7 370
DirectX: Version 11
Storage: 2 GB available space
|Publisher:||Forever Entertainment S. A.|