is a competitive espionage game about human behavior, performance, perception, and deception. While most spy games have you machine-gunning stuff, blowing things up, and driving fast,
has you hide in plain sight, blend into a high-society cocktail party, deceive your opponent, and detect subtle behavioral tells to achieve your objectives and not get shot. Finally you can be like the suave and confident spies you find in films or books, risking it all by doing the final mission right in front of the sniper as the clock runs out! There are plenty of games that explore being a super-powered commando with an infinite supply of ammunition and no brains;
is a new and quite different game about the more interesting, deeper, and more subtle aspects of being a spy.
The current main gameplay mode is 1v1 Spy versus Sniper online multiplayer, although there is limited single-player Sniper play right now, and a single player Spy and Sniper practice mode for trying out missions and whatnot.
and links to more information.
If you're wondering where the MacOS X port went, see
I need to delay it until after SEA launch because I hit a few technical snags, but the non-Steam MacOS will continue to work, and I'll get it working on Steam soon after SEA launch hopefully!
2 GB RAM
Intel HD 3000
Broadband Internet connection
300 MB available space
I develop the game on a really ancient laptop to keep myself honest and keep the game running fast on low end hardware, so it should work on quite old computers!