Death does not stop a REAL pirate!
Follow the story of a brave, courageous and handsome pirate as he continues his journey to find THE treasure after his death!
Elegantly runs away from trouble and effortlessly solves all faced problems.
The game is an interactive short story with quick time events & multiple types of game mechanics (3rd person, 2.5D, etc).
Game-play mechanics are situation based, depending on the event you might have to solve a puzzle, button mash or duel a pirate!
Sticks and bones is developed by myself under a year (with the help of Unity assets).
Planed as an episodic game.
This is the introduction to the series titled as Episode 0; "the story before the story".
& No this game is not like Monkey island, no monkeys.
Windows 7 SP1+
6 GB RAM
Graphics card with DX10 (shader model 4.0) capabilities
4 GB available space