Multiple character classes with different stats and starting cards
Skill/spell cards that change with your stats
7 equipment slots to fill that can change the course of your run
Multitude of events that could help or hinder you
A horde of monsters with all different decks and unique characteristics
Procedural hex map showing all events and towns
Unlockable progression as you defeat The Lost
Cards based off character stats
The cards in your deck are affected by your stats. Each card has its own formula which uses your stats to determine how powerful the effect is. To raise your stats you must equip yourself with items and you will also have chances to gain stats via events. Some cards are stronger at the start of a run but fall off in effect later on, while others grow exponentially through your run.
How will you build your deck?
Every time a new run is started a random map is procedurally generated, containing random terrain types, enemy camps, random events and cities with their own exhaustible shops. Monsters will level as you progress through the map. However, as you explore, The Lost will slowly take over the map destroying cities and events in its wake. Exploration makes you stronger, but as the dead spreads it serves to empower your foe.
What path will you take to destroy The Lost?
Giving data to the player
We want to give players the best chance of survival, so we gave them access to quite a bit of information. Including:
Each unique monster has a set custom deck. Learn what effects and cards a monster has to figure out the best strategy to defeat them.
Players can see the entire map from the start. See all terrain types, all cities and even all the events to optimize your route to ensure your success.
Each event presents a series of choices, each with set outcomes. Learn when certain choices make sense, and when they should be avoided through experience.
A codex of all the items, events and cards you have come across
Windows XP, Vista, 7, 8/8.1, 10
4 GB RAM
256mb Video Memory
1 GB available space
|Developer:||That Indie Studio|
|Publisher:||That Indie Studio|