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The Solus Project is the brainchild of Sjoerd "Hourences" De Jong. As a one-man army he crafted the vision for the game and a large part of the game's looks. Sjoerd has over 12 years of experience in the industry and has worked for a range of large and small studios such as Starbreeze, Epic Games, Guerrilla Games, Digital Extremes, and many more.
The game has been in production since July 2013, and has a team of 5 to 10 people working on it.
Teotl is a small indie studio that was founded in 2010 and is located in Sweden. It released The Ball on PC in 2010 and followed up with Unmechanical Unmechanical on PC and iOS/Android in 2012.
The studio focuses on creating high quality and immersive single player experiences. The Ball won the PC Gamer USA Action / Adventure Game of the Year 2010 award. Unmechanical was awarded Best Artistic Achievement at the Nordic Game Conference.
Grip Games is a privately owned developer and publisher of games for consoles and high-end portable devices, based in Prague, Czech Republic. The company was started by industry veterans who worked on games across all major platforms. Grip Games is working with the top independent developers to bring their games to console platforms.
Minimum:OS: Windows 7 and newer
Processor: Dual Core 2GHZ+
Memory: 4 GB RAM
Graphics: DirectX11 Compatible Card - GeForce 460 or equivalent and higher strongly recommended
DirectX: Version 11
Hard Drive: 10 GB available space
Sound Card: Any Windows compatible card
Additional Notes: Supports Tobii Eye Tracking
Recommended:OS: Windows 7 and newer
Processor: Quad Core 2GHZ+
Memory: 8 GB RAM
Graphics: GeForce 760 or equivalent and higher
DirectX: Version 11
Hard Drive: 10 GB available space
Sound Card: Any Windows compatible card
Steam score: | 80% |
Languages: | English / Danish / Swedish |
Developer: | Hourences |
Publisher: | Teotl Studios |