Tokyo Warfare Turbo
was initially going to be a remaster of Tokyo Warfare but I've added so many fixes tweaks and I plan so much more stuff that will esentially be new iteration in the series.
It has been updated to an state of the art version of the game engine, among with the upgraded code, ressults in a remarcable performance and graphics boost. For reference in a modern pc you can handle 27 AI on the harbour map at 70+FPS or achieve ultra high frame rates with more modest AI counts.
Unlike in TW this release will be more focused on Tokyo themed maps featuring:
Tokyo Bay Area
Yet a sepparate package with nature and non jp maps will be available.
In regards to tanks, the ones from TW, plus the new ones that will be regularly added to the library.
The gameplay is completelly arcade and you can play against CPU in Team deathmatch and in free4all mode.
There are two graphic modes. HD and Anime mode. Each triggering different visual and fx moods.
4 MB RAM
GTX 800 series
8 GB available space
|Publisher:||Pablo Vidaurre Sanz|