TowerClimb is a difficult and rewarding procedurally generated platformer with roguelike elements.
TowerClimb is set in a fantasy world where enormous and mysterious towers of ancient unknown origin stand above humanity, extending to the heavens. Humans are driven by curiosity to climb them, usually dying in the process. Struggle forward as a weak human, driven by an iron will to reach the top.
The game borrows elements from the roguelike genre. A different adventure awaits each man; you will never play the same exact level twice. Run, Climb, Jump, Swim, and Fly your way up the tower's atmospheric and lethal worlds, using items and resources you find along your way. Quick thinking and strategy will keep you alive as you navigate the tower using unique platforming mechanics.
TowerClimb is challenging, and rewards reflexes, skill, knowledge and problem solving ability. Quite often, The tower throws your character into dangerous situations which require you to think very carefully about your actions. A unique, randomly generated level system ensures players must always come up with interesting ways to complete a level. Hundreds of men will die before you posses enough skill and knowledge to conquer the tower. A screenshot of every man's death is saved, along with how he died, to track each and every attempt.
5 years in the making, by Davioware and Quazi, a team of two brothers who have been developing and playing games since childhood.
Minimum:OS: Windows XP
Processor: 2.0 GHz
Memory: 2 GB RAM
Graphics: 128 MB VRAM
DirectX: Version 9.0c
Hard Drive: 400 MB available space
|Developer:||Davioware and Quazi|
|Publisher:||Davioware and Quazi|