your way to post-apocalyptic domination
Thrust into the wilderness with little beyond the clothes on his back the player must
navigate a hostile wilderness teeming with zombies and wildlife. Finding food, water, and
shelter are three musts but can the player move beyond mere survival to sustainable living,
safety, and even domination of their environment? The world of Wanderlost is procedurally
generated. This means the map can be infinitely explored, every new game is entirely unique,
and around every corner is something unexpected to engage the player.
Looting & Exploration
Exploration involves great risk because the abandoned
structures, towns, and cities of old America have the highest zombie density but it may
return rewarding loot beyond what the wilderness can provide. As they say, guns and
refrigerators don’t grow on trees.
Building a base likely begins by crafting some fences from sticks and
placing them around a campfire but the as the player amasses more and better
resources they may choose to fortify a position with metal walls or design a maze
allowing the player to kill off the Zombies before even incurring any structural damage.
The player could also focus on infrastructure, choosing to build wells, smokers, and root
cellars over walls, turrets, and traps. Or the player could spend their time on cosmetic
alterations, making a flower garden or creating the perfect base layout.
Spending time gathering resources like wood, ore, fiber, and so on provides
the necessary materials to craft increasingly effective items, shelters, weapons, tools
and so on. Most resources require the use of a tool to harvest; for example an axe to
chop down a tree, a shovel to dig up a plant, or a pickaxe to mine a rock. There are
common resources like wood and stone but for more advanced crafting recipes the
player may have to scour the world for rare biomes and materials such as the bog
providing vital peat and bog-iron. Diverse world biomes motivate exploration and can
affect what makes a base location good or bad.
Throughout a playthrough the player will
be forced into fights with many, many zombies and will have varying degrees of
equipment to deal with them.
Crafting & Preparation
It's important to make use of the downtime in between hunting
and looting expeditions: crafting game arrows, weaving cordage for building, fleshing
hides for tanning, reloading your weapons, and more -- preparation is vital to success.
While fighting zombies is necessary to survival, Wanderlost
also has deep RPG mechanics providing the player with a wide variety of engaging
feedback; with each zombie you kill, tool you craft, and tree you chop you inch closer to
the next level up, the next attribute points, the next powerful perk for your build.
Windows 7 or greater
Intel core i5, 1.5 GHz and up
4 GB RAM
512 Mb dedicated video card, shader model 3.0+
600 MB available space